1/8/2024 0 Comments Alto's adventure game![]() ![]() Apple users ate it up, and the next year, Android players got a taste as well. Though gameplay was simple, the atmosphere and art told a larger story about comfort, risk and the warmth of home. Players devoured the serene, soothing experience set on the slopes of a snowy mountain range - it was an endless-runner snowboarding and llama-herding game, and its only mechanic involved tapping the screen to jump. 2015, but the team hoped for the best.Īlto's Adventure was a huge success. They didn't know what to expect when they published it in the App Store for $2.99 in Feb. Back then, the Alto crew was three people - Ryan Cash, Harry Nesbitt and Jordan Rosenberg - and Alto's Adventure was their first real game. It's been three years since Snowman, a tiny independent studio based in Toronto, launched Alto's Adventure on iOS devices.
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